Getting back to the objective of this thread, I do honestly think the B737-900 is well represented in its performance in this game and I do not wish anything taken away from it. It is a capable and competent aircraft that has matured from years of hard-work from Boeing. If the game wants to introduce some 'likeability' index to allow passengers to rate longer distance flights in an aircraft then that is all very well.
My focus here however is to encourage a game world in which other aircraft types will have the ‘burden’ placed on them by inbuilt game ‘balances’ taken off. It would be nice to see a Tu-204 in A/S that is not burdened with ‘biases’ - being able to handle cargo and do better on fuel even if it does suffer in other areas such as maintenance, rate of manufacture and turn-around-cycle (a true reflection of reality). As much as I love the AN-148 (my absolute favorite aircraft in the real world currently), I must question its performance and range in A/S. It is just too rosy… Here is a useful performance chart from Ilyushin finance page (IFC) for the An-148;
http://www.ifc-leasing.com/en/catalog/an-148/
I do love and appreciate the implementation of the Tu-154 and Yak-42 data on A/S. Very balanced and nicely done. I am not interested in advocating for a slant here or there. I just think there is a market and appreciation for a very balance world. I believe there is a business case for a world in which there is more balance and no game induced 'biases', 'favors' or 'burdens' placed on any aircraft.
In finality, …when are we getting the AN-158??? I could die if I don’t get to fly one soon and you know who is to blame…