Very brief update as I totally forgot the time today. I finally got started on the next feature I teased a few times before.
Here’s another teaser:
You can probably guess what this is about…
At this point, I am merely looking into potential technical solutions, so the above looked like this today, using a different library:
Obvious disclaimer: This is all highly work in progress, so don’t worry about the colors, content or anything else in these examples. All aspects are almost certainly going to change as the new maps get completed and integrated into the game.
More details to follow…keep an eye on the dev-logs!