Dev Log Week 2025-44: More maintenance than I bargained for

The vast majority of what happened last week I have already written down for everyone to read: You can find the itemised list in the changelog for version 6.12.2 :sweat_smile:

My plan was to wrap up the navigation structure brainstorming I started last week on Monday (which I did), then get started on a quick maintenance patch to clear a few items off my long backlog, release said patch on Wednesday and then pick up work on the new design again. Unfortunately, one bug in particular took me a lot longer to fix than I anticipated, because it involved the flight planning system, a notoriously complex and…uhm…“organically grown” part of the game. This system is ripe for a rewrite to clean up a few sins from the past. But that’s something I’ll likely look into whenever I start working on Aircraft Pools as these will almost certainly require quite a few substantial changes to how flight planning works anyway.

As the remainder of the week was mostly about admin, I conclude this (for once) very short issue of the devlog :slight_smile:

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Hi Martin,

With the new design, will it also be possible to represent your airline better?

Currently, the limit is 300x100px, which is a rather small to tiny logo.

Perhaps it would be possible, as with the individual aircraft types, to insert a large image so that you can create a kind of banner for your airline.

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I Agree 100%, since fitting detail into 100px*300px is very tricky

While not an immediate priority of the redesign, this might the something to follow down the line. Right now, the focus lies on the overall look and feel of the game as such (think components visible on every page). Polishing individual pages will follow afterwards.

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Okay, at least that gives us hope

that something can still happen in this area.

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