New idea for free servers, last one year and free for the first 40 days

Hi everyone,

There are two free servers right now and each server last for around 40 days. Maybe the server is used to attract new players.

But it is challenging for them to join other servers

  1. To start again in a new server is time consuming.
  2. in some competative airport or low demand area, get profit is only a chance for new player.

My idea is

  1. The server should last for 12 month. During the first 40 days, the server is free. After the 40 days, 4 credit per holding is charged.

  2. Reserve some fund for the first week end closing for new players to aviod money issue.

  3. To make the server competative, as the rent for plane(the money to get start ) will rise, the initial fund should be higher.

 For example, 20 million for the 1st week,  40 Million for the 4th week.

So, if players’ airline is profitable, they can continue playing and pay for the rest time.

If the airlines run poorly, they can quite and restart in another free server.

For airlinesim, more new player have the oppotunity to try, to stay, and to pay.

If you have no active airlines, your account balance will be restored to 60, which is enough for 15 days in short-term servers and longer in Paine

How much time do a new player need to understand the game? It is a question needing research.

For a person who understand the aviation and geography, if the demand is high and competation is not fierce(new server), 15 days is enough. I build a base in lhasa in 2014, when the airport is not transferable, so 70% flights fly empty. I read the instructions and understand why.

As an experienced player, I found it quite difficult to start at an old server such as kaitak, or RUN airport in a server of one month old. 15 days and 10 million will now work.

For a person who is not familiar with airlines, I have no idea. In free1, I see some new players restart some times to get the business running.

Such as Shanxi Airlines, he builds Datong and Linfen as hub, where is not transferable, and get an T204 from loan purchase, whose installments consum large amount of money.

The free servers are effectively a fig leave: We require a permanent free tier to be able to have the game on Steam (it’s complicated). But we do not want to endorse them beyond a simple “demo”. In a perfect world, AS would still be “pay to be play” with 60 free credits to give it a try for free, as it has been for almost two decades before we went to Steam.