How much time do a new player need to understand the game? It is a question needing research.
For a person who understand the aviation and geography, if the demand is high and competation is not fierce(new server), 15 days is enough. I build a base in lhasa in 2014, when the airport is not transferable, so 70% flights fly empty. I read the instructions and understand why.
As an experienced player, I found it quite difficult to start at an old server such as kaitak, or RUN airport in a server of one month old. 15 days and 10 million will now work.
For a person who is not familiar with airlines, I have no idea. In free1, I see some new players restart some times to get the business running.
Such as Shanxi Airlines, he builds Datong and Linfen as hub, where is not transferable, and get an T204 from loan purchase, whose installments consum large amount of money.
The free servers are effectively a fig leave: We require a permanent free tier to be able to have the game on Steam (it’s complicated). But we do not want to endorse them beyond a simple “demo”. In a perfect world, AS would still be “pay to be play” with 60 free credits to give it a try for free, as it has been for almost two decades before we went to Steam.