Revising Aircraft Data

I've encountered some inconsistencies using the aircraft evaluation tools in some of the aircraft families for the game. 

As senior analyst in commercial aviation here is a typical rule of thumb:

Within the same aircraft family the smallest aircraft uses the least amount of fuel.

Typically up sizing increases fuel expenses by 5-10%. (A318->A319 or A332->A333 or 738->739 etc) 

These aircraft have the same engines, common logic would say that the lighter smaller aircraft would need less fuel to fly. 

Larger aircraft become more efficient in per seat measures, as the increase in seating is typically 20% while fuel and capital cost increase by 10%. 

Also in order to get the designated range for the aircraft classes these need to be in a Typical layout. Ie. 160 seats for an 738, 150 for A320 etc.

A fully loaded A321 or 739 would not be able make a transcontinental US route, ie New York to LA with 200+ pax payload.

It would be great if for the games next update the A320, A330, B737, B767, B777, E190, CRJ families would get a fair overhaul where the smaller planes have better fuel numbers.

I would also be great if fuel consumption was dynamic, that is a standard consumption for the aircraft on the route empty, and a small percentage bump as you add pax and cargo on the aircraft. 

These features would definitely make fleet decision making more strategic and more demand driven.  

I hope the suggestion gets considered. 

If you look arround in the forums you will find a lot of topics about this. All comming to the conclusion that we can not simply adjust fuel burn as we do not have this value on its own but calculate it by a function of the weights. This is not satisfying as you have experienced on your own and at the moment we do have all new performance formula in development. Once they are finished we will have to collect more data and this done we will roll this out in some way (if the current game world will see an update is open). But this won't happen within the next week. We have to ask for your patience in this.

Hi

Apologies for bringing up an old topic but could the cargo capacities be looked at? For instance the B77W has a cargo capacity of 14650kg in AS but as per boeings website the B77W can carry 150cube of cargo - equating to around 25,000kgs. This would bring the realism even more into to this fantastic game and bring B77W more in to line with how profitable it is over other planes. If you like im happy to draw a list of aircraft to check

THanks

Adam

Hi

Apologies for bringing up an old topic but could the cargo capacities be looked at? For instance the B77W has a cargo capacity of 14650kg in AS but as per boeings website the B77W can carry 150cube of cargo - equating to around 25,000kgs. This would bring the realism even more into to this fantastic game and bring B77W more in to line with how profitable it is over other planes. If you like im happy to draw a list of aircraft to check

THanks

Adam

Well the plane can carry so much cargo in total, but some of the cargo space is being taken up by the bags of the passagers and the rest by cargo. Would you like to fly a 777 on long haul whitout any bags?

We should be able to make low cost airlines were passagers can not carry bags instead we can have more cargo on our flights but the bad part would be that it takes down the rating for passagers.

Yes that is true but i know a B777 as i work in cargo and with a full flight delta's B772s carry 7xPMCs + 2xLD3s which is a max capacity of around 30ton, though generally it is around 22ton is generally the max to balance the aircraft

Yes that is true but i know a B777 as i work in cargo and with a full flight delta's B772s carry 7xPMCs + 2xLD3s which is a max capacity of around 30ton, though generally it is around 22ton is generally the max to balance the aircraft

Another issue is that either you can carry an LD3 or you cannot. Take an LD3 off of a larger plane, now you have to break down the stuff inside it to get it onto a small plane. 

This could be another level of complexity that down the road would increase transfer time:

For example,

a ) LD3 capable to LD3 capable = X time

b ) LD3 to non-LD3 = 1.5X time

c ) non-LD3 to LD3 you *could* load it as a pallet if I am not mistaken, so I guess the time would equal LD3 transfer time.