Some feedback

Could you elaborate what you mean by “menus”? The pages involved or how to access them? Or both?

That’s a consequence of the differences between the (very) old gen-1 and the (somewhat) newer gen-2 UI framework, which are a recurring theme in my recent devlogs. I hope to have a lot of that harmonised over the coming years as gen-3 replaces existing pages, particularly older ones.

Yeah, well, PU was built from scratch and I started work on it about 14 years (!) after AS :laughing:. So…probably not going to happen for AS, at least not at PU’s scale.

Can you elaborate what you mean by “connect” and “menus” here?

The AS Routemap offers a lot of that functionality. Once we get a proper map in AS itself, some of those features should land directly in the game as well.

Actually, you don’t: You can add a pair of airport codes in the input field in the upper right corner and it will show you the analysis for that pair without having the stations (it does allow you to create any missing ones with a single click, though).

I guess this could be added at some point. I’ll make a note about it.

You can do this from the Scheduling page by setting fixed arrival and departure times but not assigning a plane.Then, in the connection analyzer, you can include flights without aircraft assignments. Admittedly, this is a bit clunky. But a “proper” solution for this will likely arrive with Auto-Ops, one of the features with the most votes on the roadmap.

Costing methods are always a matter of taste and preference, hence the intensive use of spreadsheets by both AS and PU players. But I see your point and I am pondering the matter myself occasionally. Just haven’t gotten around to a proper roadmap entry because - just like you - I haven’t really been able to pin-point an approach yet.

A roadmap item exists for this, but it’s flagged as experimental and even if it arrives, I expect the reporting capabilities to stay limited. It’s easy to select a few records from a table holding several millions, like to view the bookings for a single flight. But aggregating over it without very specific optimisations is a different story.

For a scheduled flight, these values are dynamic and depend on whatever you have configured at the moment. For any flight that’s “booked in”, the values stay static, at least in terms of rating impact. Not quite sure about display on flight instance pages right now.

That’s an interesting puzzle on Paine. The share of eco and business pax is effectively the same as in every other game world. But for some reason, there is a considerable over-capacity for economy, while business is underserved. Probably because a lot of people want to experiment with low-cost models and “enjoy” the much tougher competition on price.

For some passenger types, yes. Please check the intro post on ITRs for details on how this new system works.

Do you actually see the transfers in the flight details? If not, those might be pax from a ground network and not to/from Tunis.

Hope this answers your questions and that I didn’t miss any. I figure this could have been several threads :wink: