The move is done! At least in theory. In practice, it’s obviously going to keep me busy for a while, but that stuff - you know…unpacking boxes, hanging lights, that sort of thing - is going to happen in regular free time, so work-wise, things are expected to normalise quite a bit over the coming weeks.
That said, last week was a short one here in Germany due to Labour Day and water pouring out of one of our brand-new walls didn’t help productivity either. It was a bit painful to watch the plumbers tear open the ceiling to find and fix the issue a couple of days after we moved in
All in all, we got lucky. But work-wise, I can’t report too much just yet. I managed to prep a small internal data patch, mostly to test the C909 rebrand and to get the Japanese translation of the geo names into our test world. The latter was a reminder that this hasn’t happened in a while: I forgot that our data pipeline tooling required adjustments to add another language. Next time it’s going to be quicker
It also took a lot longer than planned to follow up an an issue reported by a few players recently, especially those that play via Steam: Some rather harmless errors (like navigating to a deleted flight number) would cause an ugly error page, leaving no obvious way to return to a “normal” page short of restarting the game. Turns out some rather crucial error handling code most have gotten disabled by accident during a framework upgrade at some point in the past…it was there, it just didn’t do anything. A bit embarrassing, but it’s fixed now. Or it will be after the next maintenance patch, anyway.
More news here next week I hope