Passenger demand: same each day?

As a new airline, I would agree with Jan and advise you to drop routes that aren’t working. Concentrate on a few ‘milk’ routes where you can increase your balance fairly quickly. From a point where you havearound 50-60 aircraft in the fleet, then you can ‘make your own routes’. By this, I mean that you can expand to very unpopular destinations and still fill up your planes (a little like what QR do in the Middle East, and to an extent what GF do). I usually add a few destinations to the east of my hub, followed by a few on the west, and so on. This ensures I have a decent amount of transfer traffic too.

If you want to go the extra mile, log on to another server (you don’t have to use your credits as you’re not creating an enterprise), find a large airline based at your hub, and look at their schedule. if they have 30-40 daily flights to a particular destination, than that is good enough information that starting the same route may well be a profitable decision.

Best,

Saad

I have noticed demand change on some of my routes over time. Or at least it appears that way. Nothing else has changed. There is no new competition. I have not changed fares, service levels, aircraft, or anything. The route has very low, in fact close to zero, connection/transfer passengers - so some other change in my airline did not drive a change here.

Is there seasonal demand in AS? Meaning - more demand to "sun vacation" places in winter vs. summer? I would be impressed if that is true! That would make the game very true to life, which I like!

In fact, now that I think about it, the change may have occured around October 1st… Hmmm…

Nope, seasonal demand is not simulated…