Our new long-term server is almost ready for launch and we’ll share its name and configuration very soon… Before that, we’d like to hear your opinions on one more topic - time progression!
In the poll below, you can choose which type of time progression you’d like to see on the server (if at all). A time progression would mean that the server starts in a certain year in the past, which would also affect the availability of aircraft (e.g. in the year 2000, only models which were still in production then would be available as new).
Please note that a time progression feature would only affect the starting time of the game world, but not how fast time progresses (e.g. if we set the server’s data time to 2000 at start, the data time will be 2010 once we reach 2033 in the real world).
Looking forward to your replies!
Time progression on our new long-term server - yes or no?
Yes, with a start in the year 2000.
Yes, but not as far in the past - start in year 2005.
Yes, but not as far in the past - start in year 2010.
Yes, but not as far in the past - start in year 2015.
Yes, but not as far in the past - start in year 2020.
On additional note: If the new LT server gets time progression, it will only affect the starting time of the game world, but not how fast time progresses. Example: If we set the game world data time to 2000 at start, the data time will be 2010 once we reach 2033 in the real world
So, when the server is set back in time we get different fuel prices and different aircraft are available. I assume the demand (not percentage, but the actual modelling of demand between various airports) is kept the same to what is used on other server.
As to the availability of aircraft. To give some insight. (This list is not complete, but I tried to include the changes for populair aircraft)
Not yet available in 2000:
Airbus A318
Airbus A320neo-family
Airbus A330neo
Airbus A350
Airbus A380
Antonov AN-148
Boeing 737-700ER
Boeing 737-900
Boeing 737-900ER
Boeing 737 MAX
Boeing 747-8
Boeing 787
Bombardier CSeries / Airbus A220
Comac ARJ
Embraer 170 / 175 / 190 / 195
Bombardier CRJ NextGen
Sukhoi Superjet
Changes in 2005:
Airbus A318 available
Embraer 170 available
Boeing 757 out of production
Changes in 2010:
Airbus A380 available
Boeing 737-700ER available
Boeing 737-900ER available
Embraer 175 / 190 / 195 available
Airbus A300 out of production
Airbus A310 out of production
Boeing 717 out of production
Boeing 747-400 out of production
Bomdardier Dash 8-200 / -300 out of production
Bombardier CRJ 200 out of production
Ilyushin IL-96 out of production
Changes in 2015:
Antonov AN-148 available
Boeing 747-8 available
Boeing 787 available
Bombardier CRJ NextGen available
Sukhoi Superjet available
Airbus A340 out of production
Changes in 2020:
Airbus A320neo-family available
Airbus A330neo available
Airbus A350 available
Boeing 737 MAX available
Bombardier CSeries / Airbus A220 available
Comac ARJ available
Embraer 190 / 195 E2 available
Airbus A318 out of production.
Boeing 737-600 out of production
edit: included changes to aircraft going out of production
That works just as it does today. Once production ended in reality, it ends in AS.
There is, but we decided against it for a LT world because we would at some point run into the situation that time progresses beyond “now” and into the future. We could of course change the progression speed at that point, but it feels a bit off.
Correct, besides the aircraft types, there is very little data that actually has “dates”. We would manually increase demand over time (as we do for most/all new game worlds) and we can use realistic fuel prices, but that is pretty much it.
You can order as new whatever is in production at the current “data time”. This is unrelated to time progression. By that term we just mean that the data time in-game isn’t the same as real time.
I would like to see 2000, but all modern aircrafts available at that time will remain available for purchase indefinitely, like yeager or domination, but “modern” (as in year 2000) aircrafts only. The reason being that many niche aircrafts that were in production back in 2000, such as Dash 8-100/300 and Avro RJs were removed from production in the early 21st century, and it would be difficult to serve these airports once production lines were closed.
But if otherwise, I have no problem with no time progression whatsoever
In this case I voted against time progession but i like the idea - i think the private game world of Historia makes it very well and interesting. But waiting 3 years for 3 years without any new airplanes doesnt make sense in my opinion.
And the “reverse” table as well (a selection): Aircraft ending production between 2000 and now.
Avro Regionaljet RJ85 and RJ100 (2000)
McDonnell Douglas MD-90 (2000)
Embraer EMB-120 (2001)
McDonnell Douglas MD-11F (2001)
Dornier 328JET (2002)
Boeing 757 (2003)
Boeing 717 (2006)
CRJ 200 (2006)
Tupolev Tu-154M (2006)
Airbus A300 / A310 (2007)
Boeing 747-400 (2008)
Dash 8-200 and 300 (2009)
Ilyushin IL-96 (2009)
Airbus A340 (2012)
Tupolev Tu-214 (2014)
Airbus A318 (2019)
Antonov AN-38 (2019)
Antonov An-124 (2019)
Boeing 737-600 (2019)
Boeing 767-200ER + 400ER (2019)
My suggestion would be a gameworld frozen in a certain year, like 2000 or 2002 (the year AS was first created ) The slow (real-life) time progression would be pretty useless anyway.
So a no time progression server would basically mean that the time in game would be 23th of June 2023 when the server starts tomorrow, and aircraft’s that have ceased production before that would not be able to be bought as new?
I really want a new normal server and the poll seems to show that is what most people want so I am looking forward to it, I think servers set in different era’s should be on the time limited worlds. Long term servers it wont work
To me the poll shows that only 44% of players want no time progression, 8% is fine with either and 48% want time progression.
Of the group that want time progressions. 56% want to start in 2000. 19% in 2010, 13% in 2005 and 6% each for 2015 and 2020.
Numbers are still changing as players cast their votes
But I also haven’t read anything about the poll being the deciding factor. So, maybe it just gives Martin an indication of what to do and he still decides differently if the poll is very close.